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The Daily Insight

How many people are employed by Shanda Games?

Author

Andrew Walker

Updated on February 07, 2026

How many people are employed by Shanda Games?

Shanda employed 2,000 game developers at its headquarters at the end of 2005, and had recently purchased motion-capture equipment to speed the animation process. With six game titles at the time, four of those had been developed in-house.

When did Shanda Interactive start free to play games?

Shanda Interactive announced in February 2007 that the free-to-play model was proving lucrative, and shares increased 10 percent in value that day. Following Shanda’s example, other Chinese online game operators began declaring many of their titles free to play.

Who is the largest online game company in China?

By 2004 Shanda was the largest online game company in China, and its listing on the NASDAQ that year under ticker SNDA was the largest IPO for a Chinese internet company in the United States. Shanda Interactive later diversified and its gaming unit spun off in 2009, raising $1.04 billion in an IPO (GAME).

How many internet cafes did Shanda Interactive have?

Because home internet access in China was limited at the time, Shanda Interactive began constructing a network of around 200,000 internet cafes. The company also began selling pre-paid cards to purchase game time, eventually establishing around 400,000 retail outlets.

Shanda employed 2,000 game developers at its headquarters at the end of 2005, and had recently purchased motion-capture equipment to speed the animation process. With six game titles at the time, four of those had been developed in-house.

Shanda Interactive announced in February 2007 that the free-to-play model was proving lucrative, and shares increased 10 percent in value that day. Following Shanda’s example, other Chinese online game operators began declaring many of their titles free to play.

By 2004 Shanda was the largest online game company in China, and its listing on the NASDAQ that year under ticker SNDA was the largest IPO for a Chinese internet company in the United States. Shanda Interactive later diversified and its gaming unit spun off in 2009, raising $1.04 billion in an IPO (GAME).

Because home internet access in China was limited at the time, Shanda Interactive began constructing a network of around 200,000 internet cafes. The company also began selling pre-paid cards to purchase game time, eventually establishing around 400,000 retail outlets.